An artificial corruption biome now only requires 200 ebonstone blocks instead of 500 blocks.
Can corruption spread through granite.
This allows it to spread into the cavern layer.
I e putting an uncorruptable snow block or two in between an ebostone block and a regular stone block will still result in the stone block.
Added to the game.
Only the following blocks can spread the corruption crimson.
Grass stone sand and ice.
The list of blocks that can be converted is much shorter.
The only spreading tiles are corrupt crimson and hallowed grass and corruption and crimson thorny.
The corruption biome can t spread through hallow and does not sourness the underground and carven enemies.
Anything else is fair game.
In pre hardmode the three biomes can only spread in a very limited way.
And mud but that can only be corrupted and not hallowed.
No blocks will block the spread of corruption crimson.
Absolutely everything else is neutral and won t convert either way.
At hardmode it stands to reason that it still spreads as before but it s unclear whether it can now spread to rock due to the 3 tile rule.
Also most monsters appear to be worms as well as the boss.
Pre hardmode spread edit edit source.
If you are blocking surface crimson corruption you should fill the gap up with non corruptible blocks only from the underground crimson corruption the music will change.
Hallow will affect sand and stone but leaves the mud alone and again won t change the grass.
Granite wood even stone brick any of these will work.
It wouldn t be a bad idea to.
From my experience the corruption crimson and hallow can spread to any corruptible block up to 3 blocks away so a three block gap should be sufficient to stop spread.
In practice it doesn t matter as the spread of corruption through stone and other blocks is faster than the growth of the bushes.
On a related note hallow doesn t affect jungle grass but corruption crimson will.
Now has own specific background.
Corruption and crimson can convert mud to dirt.
While crimson plants and vicious mushrooms are able to act as source tiles their corruption equivalents corrupt plants and vile mushrooms are not.
In addition to this remember that the corruption and hallow can jump three blocks to reach another block and continue spreading.
Corruption spreads through sand and stone and will slowly turn mud to dirt after the wall of flesh is destroyed.
This happens by the corruption slowly transforming the mud blocks into dirt and stone so the biome can spread through grass and stone blocks.
Note the inconsistency here.
Dirt with grass on it.
Plants trees and vines can indirectly be converted when the blocks they re on get converted.
In a corruption cave some ebonstone created a spotty pattern on.
The monsters that you find in this biome at any time of day are relatively stable and acts as an excellent reason to avoid corruption at the beginning of the game.
Crimson corruption will turn the mud to dirt and transform any sand or stone but it won t affect the mushroom grass itself.